Tuesday 24 March 2009

I Makes Lists To Organize Lists

For the sake of orderliness, I am deviating from my normal method of labeling coursework. Usually I jsut give it funny title that probably only makes sense to myself, but is still clear on the topic at hand. This time, there are 2 assignments, so I have labelled them according to the assigned prompts. Boring, I know, but also effecient.
8.1 Sustainable Design
My thoughts on sustainable design. Wellllll... It sounds like a good idea. I say it "sounds" because I do not believe it is currently an often enough reality. I say "idea" because not enough people have cottoned on to ACTUALLY doing it. Sure you can buy recycled paper, but that's been around since, what, the 80's? Suppliers of the appropriate materials are few and far between. At this point, it should 't be this difficult to get your hands on green materials. They are out there, most certainly, but how accessible are they? I think that the sustainable elements need to be within the reach of the public, and not just designers with the inside scoop. It's lovely to see designers create cheaper, recycled products and packaging that looks AND does good, but it's all just a passing fad if the public has to buy the finished product. It's like we've left all the cleaning up to designers... major designers.
Besides that, I also think that sustainable design isn't just about eco-friendly products and packaging... What messages are we sending as designers? The t-shirt may come in a recyclable wrapping that requires 30% less energy to make than traditional wrapping and also has a really cool graphic design... but who made the t-shirt and it is it costing? If the shirt came from a sweatshop inVenezuela, then we are still supporting whatwe aim to destroy. Sweatshops are not following shiny new eco-standards. Let's be serious, they don't even count when it comes to sparkling social responsibility [or any responsibility for that matter]. Sustainable design isn't jsut about how you promote a product, or how you make a product more efficient and eco-friendly, it's about the bigger picture. I care about the dumps being filled with toxic and non-biodegradable waste. I care more about the impoverished people playing and rummaging through it, living amongst it.
My goal as a designer is to run around that circle as much as possible. Ethically speaking, I can't design an ad or logo for a company's social responsibility campaign knowing the company sells sweatshop clothing in their stores. Nike ran a campaign to promote sports for kids in less fortunate socio-economic areas. It was a pretty big deal. But rum or on the streets, was that all of the promotional t-shirts and products for the campaign still came from sweatshops that already produced some Nike products. What kind of sense does that make? I am not saying it's all or nothing, because then nothing would get done BUT sustainability can't teeter on the fence. Sustainable design is not sustainable unless it comes full circle.

8.2 Ten Things I've Learned During Critical Debates...
1 Progress is a fancy way of looking behind you.

The most progressive designers know how to appreciate a good classic. The proof is in their design. They either have a gift for, or have learned to manipulate the classic principles. Too many people focus on the future of their field, and how they can be the next big thing. Progress isn't about invention. Believe it or not, none of us are creators. We're just people with plenty of raw material and imagination. There's this shirt that says "Bad Artists Copy, Good Artists Steal." So true. Either you will just carbon copy what you've already seen [and, hey, that works for some people but it's hardly monumental], or you will disassemble the parts and manipulate them into something entirely new. Regardless, it all comes form the same stuff... How well can you make you audience believe it doesn't?
2 Experiment.
So if progress is just a new way of using old things, then how else will we arrive to new conclusions other than experimentation? Every inventor was only manipulating the world around him. Edison did not just magically cough a light bulb. He just found a million ways "not to make a light bulb." The operative word being make. Edison had an idea and he worked it over like a fallow potato field in Ireland. The only difference, is that he yielded from it. As designers, we can't just assume every idea that looks good in our minds is going translate perfectly to the real world. Progress in design is about not leaving waters uncharted, and not giving up when it looks like failure. Test your ideas, and if they don't work then you have discovered another way not to design.
3 Who cares if it's just pretty?
Design has to be more than a nice combination of colors and interesting techniques. They have to come to a point. Design is rendered utterly ineffective if things just look good for the sake of looking good. Doritos and Kettle Chips both look tasty but for very different reasons. If the designers were only out to make the chips look good, then either brand could have easily ended up with each other's design. But the packaging says something. Doritos are punch-packed with flavor, exciting and edgy triangles of crunchy satisfaction and delight: faint-hearted tongues need not apply. Kettle Chips are down-to-earth savory potato crisps direct from the ground. Why mash up the potato with chemicals before baking when you can just slice up a fresh potato and lightly dust it with flavor? Sophistication in a slaty snack if I ever saw it. See the difference? Know what you are saying and to whom you speak. Design accordingly.
4 You are never merely a designer.
If you are in this for the making of pretty pictures, then modern art is down the hall, please leave my classroom. As a designer, you have to learn to say more than "Ohhhhh, I look good. Buy me." There a million products, and you see just about half of them every day. I went to a little shop on the corner to buy a soda, and I noticed that the place was FILLED wit color. All of the packaging on those products said a million things, and quite well, because I noticed the vast majority of them amongst all the clutter. But that is exactly why choosing a midnight snack is so hard... all of the chips look good! Well, if we are only designing to make things look good, we're just a piece of straw in a haystack. Welcome to the club. Design is about the total package. We ascribe to different roles in life: I am also a daughter, a sister, a friend, a Christian, a recycle-nut, a mostly vegetarian, a science nerd, an 80's freak, etc. How else can design affect these parts of me? As a designer, I have to see and address these ascriptions in my work. If my work is only telling my audience one thing, then I'm only reaching one target on one level, and that isn't much. Which brings me to my next point...
5 More than words can say...
My English teachers in high school used to always say "Show don't tell." Most of the kids in my class didn't get it. [Or maybe they did but didn't care enough to always follow the advice.] They wrote some okay papers, but my teachers were tired of hearing regurgitated information and ideas. If you can't manipulate words to say more than their superficial definition, then you will never be more than a mere journalist: reporting as is. Well the same goes for designers.
"Thank you, Captain Obvious, I know what it is but what is SPECIAL about your product? There are ten fizzy juice drinks. Why on earth should I buy your brand?"
"Well those guys are 100% juice [HA, from concentrate...], and those slender bottles over there are just overpriced 'lightly carbonated' water with an infusion of flavor [total rip-off]. But MY fizzy juice drinks are NOT just fizzy juice drinks. They are an experience for your taste buds. We don't lightly infuse anything, rather we have perfectly balanced some new flavors using only organic ingredients and fresh water and we've carbonated them just enough so they are light and refreshing and not, well... frat-boy belch inducing. And for this price, darling, we are so much more sophisticated than our price tag would have you believe. That's why."
Design shows. Use all of your elements, including the copy to show. Just by using a different typeface, the words will say something completely new, especially in combination with the color and form of your design.
6 Ethics are not nebulous.
Many people would have you believe that ethics have to be black and white while others would have you thinking it's just one big gray swamp. Well ethics are both. While ethics are not rigid, they have much more form than a dissipating smoke cloud. For people like Michael Moore [you can just guess as to how I feel about his dubious character], you get to pick and choose because ethics are here to serve you and make you look good. Well, ethics don't work like that. No one likes being lied to, and no matter how many ethical issues you address and land on the side of good, it comes down to your heart. If the heart of your words, and your work are not wholly honest and pure, your audience WILL find out, it is only a matter of time. If you don't prescribe to traditionally held ethical values and morals, then be honest about it. But do not pretend to be an ethical champion because you will find soon enough that some will blindly worship you, some will reject you for your betrayal, and the rest will put you on the back burner and ignore you. If you enjoy, even thrive, off of blind worship then proceed as you like. If you value the intrinsic nature of your work and want to share it with others, then respect the sensibilities of your audience. Ethics are not an accessory.
7 You can always do more than your part.
In terms of ethics and, more specifically, sustainability, you can always do more than your part. You are not just a designer. To only uphold ethical values in that part of your life and nowhere else is pointless. I love champions of global warming and climate change who couldn't stop tooting their self-righteous horn for one moment if it would save their life. Martyrs. I don't care if you want to reduce CO2 emissions by designing a hydra-car because you are a fabulous eco-warrior engineer. If you take 10-minute breaks to chain smoke between interviews for your ground-breaking new design, then you diminish the value of your sweat blood and tears. Sure you reduce the amount of poison puffed out by cars, but your addiction/habit is just another way of polluting the air. Again, ethics are not an accessory. If design is just something you do, then it isn't relevant to who you really are. But a responsible designer recognizes the implications of their work: If it is worthy of your hard work, then it is worthy of your personal life too. Do you part as a designer. Do your part is a son or daughter. Do your part as a commuter. Do your part as aconsumer. Do your part as a friend. Do your part as a human being. Do what you can.
8 Design rules the world!!!! [Insert diabolical laughter here]
People would be sad little schmoes walking about aimlessly in this world if it wasn't for design. Our world is beautiful because nature is the ultimate in design principles, and we had nothing to do with it. We get to work in the morning because a group of people designed a freeway or a commuter train to get us there. The only reason I can find a place I've never been to is because someone assigned and address, and another group of people created a system of signs so I could be given understandable directions. Save art in schools, because designers [engineers, and science geeks included] are glorified artists. Design rules the world. It makes our world beautiful, and without it we wouldn't be able to understand the world around us much less communicate in it. [That goes for you to laissez-faire, and capitalism. Business would be pointless if there was no artistic way for consumers to distinguish you from the competition.]
9 Don't let design become your business, it's a lifestyle.
There are two core reasons for this. First, if it's just a business, then it lacks real meaning and carries only the value assigned to it and that's just sad. If there is no feeling behind what you do then it becomes just another entity traded on the NASDAQ [or whatever, I don't get all that econ mumbo-jumbo]. Second, when you own what do as a part of who you are, you'll make more discoveries. As you experiment and implement your design work in your life, you will find news perspectives and ideas that would have otherwise been beyond your realm of understanding. Ingenuity would be limited, and design would suffer. Progress would be slow, and the visuals would just be terribly boring, and therefore rendered useless after awhile. Own your design work! It's beautiful.
10 Don't let design become your lifestyle, it's a business.
You call this a contradiction and I call it "balance." Don't take yourself too seriously. At the end of the day there is a client, and there are consumers. This isn't about you. That kind of design is for your spare time and for experimentation and expressing yourself. Don't forget the purpose behind each task, because your design will also suffer if you are always the only motivation behind it.

Thursday 19 March 2009

PSA For Sale

Advertising is packaging on steroids. Imagine if packaging had a mind of its own. Consumers don't have to buy the product or be standing by the shelf in the store to see it. It's like the packaging walks right into their living room, or sits in the passenger seat of their car doing a song and dance telling them everything they need to know in the most colorful language. Everything the packaging has to say is not limited by shape and size of a product. The sky is literally the limit. THAT is advertising. Of course there are still laws on what can and cannot be said as well as information that MUST be provided. But no law states how creatively the information must be displayed.

With all of the possibilities and open windows, advertising is a tricky business. Try telling an artist with the gift of creative persuasion to lock up his imagination. Ethically speaking, that is exactly the way advertising works... at least it should. With art, there are no limitations. An artist is allowed to say what he wishes and express it as best he can, or however he so chooses. Advertising is intended to persuade. It's not another art form relaying arbitrary information or messages. So besides the obvious don't-blatantly-lie-to-the-consumer ethic, there are other implications to be considered. Because advertising is commercial by nature it should take all consumers into consideration.

This isn't just about what's offensive, and to whom. If that were the case "sex sells" would never be an acceptable explanation for ads like Lynx/Axe, especially considering that they are owned by Dove [that's a conflict of interest if I do say so myself]. It's about knowing exactly when far is too far. Here's a pretty solid ethical standard: Don't emotionally or mentally abuse or affront consumers-- including the ones outside of your target market. Before pushing the envelope on socially sensitive topics like race, sex, religion, and gender consider how far you go creatively. Creativity in lieu of blatant truth can be very dangerous territory. Disclaimers are your friend... there is nothing worse than misleading a consumer [especially since people have more recently felt VERY comfortable with suing for false advertisement].

You have to know your consumer and the world they live in. There are a number of ads that are entirely acceptable in Europe that wouldn't last a day in the USA. Why? Culture. In many cases, ethics can be a fairly black-and-white business. Advertising is full of shades of gray especially because international companies have more than one audience to consider. Not every campaign can bridge nation to nation, culture-to-culture.

Some of the best advertising, however, knows exactly how to bridge cultures, create world community and steer entirely clear of questionable ethics. McDonalds landed a gold mine on the I'm Lovin' It campaign. A phrase translated into a number of languages all over the cups and bags with the Olympic logo slapped on the side [since they are a sponsor] and you have feel-good advertising magic. They could take that campaign to any country and would hardly have to change a thing because the campaign doesn't focus on tiny cultural differences or expectations. The whole idea behind the campaign is togetherness and community: individuality and difference all come together because we are all lovin' it! I personally do not like McDonalds, but I find myself singing "I'm lovin' it," and then I want a Big Mac. Phenomenal.

Bad advertising, on the other hand, doesn't even have to be unethical to put a foot in its mouth. It doesn't have to be sexually, racially, or even religiously offensive. It just has to fail to motivate or effectively brand. [Actually, even offensive advertising can be good in the sense that it gets people curious or even interested, but that's another story...] To illustrate my point, I can't even think of an example. Bad advertising is easily forgotten for either its lack of innovation and creativity, or the exact opposite. Sometimes, advertising gets in its own way. There is too much focus on creativity or humor that the brand is minimized or simply forgotten. Spend as much as you like and be as memorable as you can, but if I can't name the brand when I recall the ad: massive fail.

PSA For Sale

Advertising is packaging on steroids. Imagine if packaging had a mind of its own. Consumers don't have to buy the product or be standing by the shelf in the store to see it. It's like the packaging walks right into their living room, or sits in the passenger seat of their car doing a song and dance telling them everything they need to know in the most colorful language. Everything the packaging has to say is not limited by shape and size of a product. The sky is literally the limit. THAT is advertising. Of course there are still laws on what can and cannot be said as well as information that MUST be provided. But no law states how creatively the information must be displayed.

With all of the possibilities and open windows, advertising is a tricky business. Try telling an artist with the gift of creative persuasion to lock up his imagination. Ethically speaking, that is exactly the way advertising works... at least it should. With art, there are no limitations. An artist is allowed to say what he wishes and express it as best he can, or however he so chooses. Advertising is intended to persuade. It's not another art form relaying arbitrary information or messages. So besides the obvious don't-blatantly-lie-to-the-consumer ethic, there are other implications to be considered. Because advertising is commercial by nature it should take all consumers into consideration.

This isn't just about what's offensive, and to whom. If that were the case "sex sells" would never be an acceptable explanation for ads like Lynx/Axe, especially considering that they are owned by Dove [that's a conflict of interest if I do say so myself]. It's about knowing exactly when far is too far. Here's a pretty solid ethical standard: Don't emotionally or mentally abuse or affront consumers-- including the ones outside of your target market. Before pushing the envelope on socially sensitive topics like race, sex, religion, and gender consider how far you go creatively. Creativity in lieu of blatant truth can be very dangerous territory. Disclaimers are your friend... there is nothing worse than misleading a consumer [especially since people have more recently felt VERY comfortable with suing for false advertisement].

You have to know your consumer and the world they live in. There are a number of ads that are entirely acceptable in Europe that wouldn't last a day in the USA. Why? Culture. In many cases, ethics can be a fairly black-and-white business. Advertising is full of shades of gray especially because international companies have more than one audience to consider. Not every campaign can bridge nation to nation, culture-to-culture.

Some of the best advertising, however, knows exactly how to bridge cultures, create world community and steer entirely clear of questionable ethics. McDonalds landed a gold mine on the I'm Lovin' It campaign. A phrase translated into a number of languages all over the cups and bags with the Olympic logo slapped on the side [since they are a sponsor] and you have feel-good advertising magic. They could take that campaign to any country and would hardly have to change a thing because the campaign doesn't focus on tiny cultural differences or expectations. The whole idea behind the campaign is togetherness and community: individuality and difference all come together because we are all lovin' it! I personally do not like McDonalds, but I find myself singing "I'm lovin' it," and then I want a Big Mac. Phenomenal.

Bad advertising, on the other hand, doesn't even have to be unethical to put a foot in its mouth. It doesn't have to be sexually, racially, or even religiously offensive. It just has to fail to motivate or effectively brand. [Actually, even offensive advertising can be good in the sense that it gets people curious or even interested, but that's another story...] To illustrate my point, I can't even think of an example. Bad advertising is easily forgotten for either its lack of innovation and creativity, or the exact opposite. Sometimes, advertising gets in its own way. There is too much focus on creativity or humor that the brand is minimized or simply forgotten. Spend as much as you like and be as memorable as you can, but if I can't name the brand when I recall the ad: massive fail.

Thursday 12 March 2009

Pack It Up, Pack It In

We can cry about branding, marketing, and advertising all we want, but it is all useless without the maintenance of good packaging. You can't jsut sell a product as is. Most products need to be packaged to contain the product [food, drink, medicine, etc.], to keep the product sterile, or simply to be up to commercial codes. So between the twenty light bulbs in white boxes a consumer has to choose from, why on earth are they going to choose yours?

As previously promised, I will now discuss packaging as designed by Celery Design Collaborative. To start, it's all about the branding. Package design and layout tells a consumer everything they need to know about the product inside. Basic information... What is it? Who makes it? Are there any dangerous or pre-cautions? Exactly how will the product add to or detract from daily life? And most importantly, what does buying this product say about me as a consumer: elegant, masculine, wise, green, healthy, happy, etc. Packaging isn't just about what's inside.

A package tells the consumer about who they are... or at least who they THINK they are or would like to be. Enter lemnis lighting. These are not your ordinary CFL lightbulbs. These guys use LED technology, mercury free, and last an average of THIRTY-FIVE years. Nice. They are $25 each. Not so nice. But Celery Design Collaborative decided that for $25, your not just spending less than a dollar year on a healthy lightbulb. Special lighting deserves extra special packaging. Consumers need some instant gratification [it's nice to know you won't have to change the light for as long as you live in the house, but thirty-five years is a long time to wait]. So they decided to create more than a box. This high-tech lightbulb comes in a box that tells you what you're getting and also folds into an icredibly cool lampshade. Bonus!

What they tapped into was more tha packaging for the sake of standing out on the shelf. They are creating a whole new kind of brand loyalty. Buying this green bulb isn't just about going green. Go green with style. You're not just part of a fad movement when you buy these lightbulbs. You are showing that you are also aesthetically driven. [Who wants to be a granola munching tree hugger with no taste?]


















What I love about this example is that it also discusses the ethics of packaging. It's a necessity. Every company takes advantage of the opportunity to brand and advertise wiht their packaging, but not we are seeing more responsibility. Lush cosmetics come in little yellow bags that say "Is there life after this?" They answer their own question with suggestions on how to best recycle the bags such as putting them on your compost pile in the garden or placing them in your sock drawer to act as a freshner since they smell like the yummy organic soaps they've been wrapping. Waste not, want not.

It's important as designers that we recognize everything not for the obvious... but for the potential. Packaging isn't just another surface to design and sell a story. Packaging is an opportunity to enhance the quality and the value of a product. Give the consumer the gift of sustainable design that adds to their life and helps them achieve something new.

Wednesday 11 March 2009

Behind Schedule

These past few weeks have been unbelievable in quite a few ways. As such, my posts have been rather delinquent. I'll be updating a few things in the next couple of posts, but first, let's discuss some ethical design groups.

Then first group is pretty straight forward. The Ethical Design Collective. Their primary philosophy: the encouragement of education and development, philanthropy towards our fellow beings, and care of our planet and the flora and fauna it supports. Personally, I think it sounds a bit fluffy and self-important, but that doesn't change the fact that they have wholesome goals and a healthy purpose. The idea behind the collective is to bring designers together under a common purpose. It is a forward-thinking group in that it is more of a connection for designers than a design office with headquarters in New York. In terms of their output, I think their portfolio is in its growth stages, but they are relatively young, and I look forward t seeing more of their work.

One thing I enjoy is that they don't just display their work... they display their experiments as well. Many design groups and studios just display their work. While this shows their strengths, it doesn't exactly give a client the opportunity to see rage of skill and ability. Necessity may be the mother of invention, but innovation [especially in this new age of green and ethical design] is the child of experimentation. They remain true to their philosophy by encouraging designers to appreciate and participate and just playing with design. Even the high end design studios can be stuck in the rut of innovating classics. We are in an age of more than great design... looking good isn't good enough. You have to mean good-- BE good. [I am really beginning to appreciate playing with type and creating arbitrary pieces of art in my spare time. It's the random things that inspire.]

The second design group I found is such a little gem of design. Celery Design Collaborative. [How organic is that!?!] I thi k the name just about says it all. The cleanest design does not have to be classically minimalistic. They take a new approach to design that they call "engaging upstream."
"The major goal of engaging upstream from the traditional designer’s role is to shift the focus of 'green' design from a battle over cost to a strategic conversation about value."
Designing ethically, for them, means taking initial responsibility. We have little control over production and distribution because it simply isn't part of what a designer does or it isn't within their resources... but the design is. So instead of blaming circumstances and availability, the idea is to look ahead and include your intentions in the original design. They call it designing backwards. Genius.

They have me all excited and about to jump outside of my seat. They have the neatest lightbulb packaging innovation. PLEASE visit the site and read all about it. Seeing as packaging is the next assignment, I will talk more about it in the next post. Until then... enjoy the taster :)

When I first read the prompt for this assignment, I was frustrated. My ambitions were never to work for a major ad agency. The corporate world has only left a bitter taste in my outh. The quest for design fame and glory and the accompanying monetary rewards have created money-hungry monsters. Advertising, branding, design, etc. have become increasingly corporatized. As such, people aren't always designing to an ethical or moral standard, just to whatever gets them up the next rung of the design ladder. I really enjoy design but I had determied that I ultimately wanted to do in-house design work with a non-profit, or freelance design for non-profit only. That way, all of my work would be ethical and stand for what I believe in. I am beginning to realize that ethical design is'nt about standing ona soap box in a corner and drawing with a self-righteous pout on my face... Just get out there and do it. People, groups, studios, clients... they're all catching on. Ethics are not dead. Au contrare-- they are spreading!